Bottom 10 FCP Tips … revisited
The Editblog » Bottom 10 FCP Tips … revisited
Over a year ago I followed up a post about my top 10 Final Cut Pro tips with a lost of the “bottom 10 tips.” Really it was all about stuff that just annoyed me about FCP. That was written way back around v. 5.1.1. Over a year, many incremental updates and one major upgrade later, have any of these personal gripes been fixed or changed? I thought that with the recent release of 6.0.2 it was worth revisiting.
This post is also known as “Things that suck about Final Cut” — I spend a lot of time singing the praises of Final Cut Studio and Apple in general and decided that a list of gripes might be a breath of fresh air for this blog. Check out the above posting from the editblog for a great list of Final Cut Pro oddities. My favorite:
Keyframing is necessary if you are doing effects. Often you will set up many different keyframes to get an effect or filter just right to only then have to shorten or lengthen the clip. Of course the keyframes don’t move. This can be a big pain. Of course if they did then the effect parameters would change but this is way more desirable than having to move the keyframes by hand. In the graphic above, there is only one keyframe to change. But if you have multiple keyframes this can be a big pain. These “moving” types of keyframes are called elastic keyframes in some other apps. Let’s have the option of moving the keyframes with the changing duration of a clip. Please! And if you look at the above graphic real closely you can see the time marker redraw problem that happens on occasion when you zoom around the magnification. That’s a pain too.

Joseph,
I’m so glad to see MacMediaCast light up my RSS feed again. Are we going to be getting any more of the video podcast soon?
David
David:
Awww shucks — got another episode in the works soon! : )
Joseph