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	<title>MacMediaCast.com&#187; codecs</title>
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		<title>ProRes 422 Standard vs. ProRes 422 HQ</title>
		<link>http://macmediacast.com/2009/03/prores-422-standard-vs-prores-422-hq/</link>
		<comments>http://macmediacast.com/2009/03/prores-422-standard-vs-prores-422-hq/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 19:00:47 +0000</pubDate>
		<dc:creator>Joseph Nilo</dc:creator>
				<category><![CDATA[Troubleshooting]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[cameras]]></category>
		<category><![CDATA[codecs]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[compressor]]></category>
		<category><![CDATA[final cut pro]]></category>
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		<category><![CDATA[ProRes 422]]></category>
		<category><![CDATA[software]]></category>
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		<guid isPermaLink="false">http://macmediacast.com/?p=450</guid>
		<description><![CDATA[While reading a great article all about the ProRes 422 format, I found the following nugget of info:
While comparing the software-converted files I noticed a couple of interesting issues. My testing found that when the camera native codecs DVCPROHD, HDV or SxS were converted to ProRes in software they universally ran better when using the [...]


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		<title>Setup &amp; Preferences &#8211; User Preferences</title>
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		<pubDate>Wed, 18 Feb 2009 01:57:36 +0000</pubDate>
		<dc:creator>Joseph Nilo</dc:creator>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[real world editing]]></category>
		<category><![CDATA[apple color]]></category>
		<category><![CDATA[AppleTV]]></category>
		<category><![CDATA[Auto Render]]></category>
		<category><![CDATA[Autosave Vault]]></category>
		<category><![CDATA[codecs]]></category>
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		<category><![CDATA[user preferences]]></category>
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		<description><![CDATA[This is an article in the Real World Editing series.
In this article, we’re going to take a look at the setup and preferences in Final Cut Pro.  “Boooring”, you might be thinking. “When do we get to start editing?” This is a very important step in the understanding of Final Cut Pro. It is a [...]


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		<title>Real World Editing</title>
		<link>http://macmediacast.com/2009/02/real-world-editing/</link>
		<comments>http://macmediacast.com/2009/02/real-world-editing/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 21:54:19 +0000</pubDate>
		<dc:creator>Joseph Nilo</dc:creator>
				<category><![CDATA[Podcast Episodes]]></category>
		<category><![CDATA[apple color]]></category>
		<category><![CDATA[AppleTV]]></category>
		<category><![CDATA[codecs]]></category>
		<category><![CDATA[final cut pro]]></category>
		<category><![CDATA[final cut studio]]></category>
		<category><![CDATA[H.264]]></category>
		<category><![CDATA[HD video]]></category>
		<category><![CDATA[HDV]]></category>
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		<category><![CDATA[soundtrack pro]]></category>
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		<category><![CDATA[video editing]]></category>

		<guid isPermaLink="false">http://macmediacast.com/?p=330</guid>
		<description><![CDATA[I&#8217;ve decided to embark on a series of articles comprehensively covering Final Cut Pro (and, ultimately Final Cut Studio) called Real World Editing.
One thing that I&#8217;ve found lacking in my search for video education, whether I was just learning how to edit, or wanting to enhance my skills as a colorist, etc. is &#8220;real world&#8221; [...]


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